| Topic | Original Post | Last Post | Views | Replies | |
|---|---|---|---|---|---|
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openfl android resize |
ZeroCreativity1 on June 17, 2013 at 10:47 PM |
ZeroCreativity1 on June 17, 2013 at 10:47 PM |
24 | 0 |
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Background colour drops leading zeroes in HTML5 |
ET3D on June 13, 2013 at 12:03 PM |
singmajesty on June 13, 2013 at 12:47 PM |
22 | 1 |
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URLLoader data field ignored with C++ targets (NME 3.5.5) |
AllanBishop on June 13, 2013 at 1:45 AM |
AllanBishop on June 13, 2013 at 1:45 AM |
14 | 0 |
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OpenFL Android Back Button |
bubba169 on June 11, 2013 at 1:21 PM |
lubos on June 11, 2013 at 4:02 PM |
49 | 3 |
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ios 5.1 / openfl / animation : Received memory warning. and crashed |
alexandrgakhov on June 09, 2013 at 4:26 PM |
alexandrgakhov on June 09, 2013 at 4:26 PM |
45 | 0 |
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Executables (.exe) open but there's nothing to see |
reptangle on June 07, 2013 at 6:38 PM |
reptangle on June 08, 2013 at 12:46 PM |
74 | 6 |
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[SOLVED] ColorTransform offsets ignored in cpp target |
davidmaletz on June 07, 2013 at 2:23 PM |
kiroukou on June 10, 2013 at 6:54 AM |
61 | 1 |
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Neko/win runtime crash when adding bitmap to stage (NME 3.5.6) |
cambiata on June 05, 2013 at 2:25 PM |
singmajesty on June 05, 2013 at 2:29 PM |
31 | 1 |
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Neko/Windows & 3.5.6 - Runtime crash when adding bitmap to stage |
cambiata on June 05, 2013 at 3:06 AM |
cambiata on June 05, 2013 at 3:06 AM |
26 | 0 |
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Tilesheet RGB and Alpha for flash |
roguesleipnir on May 30, 2013 at 7:18 PM |
relaxguy on May 30, 2013 at 8:04 PM |
44 | 1 |
