| Topic | Original Post | Last Post | Views | Replies | |
|---|---|---|---|---|---|
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Android crash in libnme/libdvm |
tzachs on February 22, 2013 at 9:00 AM |
tzachs on March 08, 2013 at 10:06 AM |
186 | 4 |
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Native SoundChannel Bugs / Pre-built Binary Schedule |
dukope on March 05, 2013 at 7:58 AM |
dukope on March 05, 2013 at 10:16 PM |
97 | 2 |
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[fixed]Android: Bug in sound.play() - general program slows down till death over time. |
Hasufel on March 05, 2013 at 5:12 PM |
Hasufel on March 05, 2013 at 6:22 PM |
99 | 1 |
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ios xcode gdb debugging: some source association missing, why? |
raould on March 03, 2013 at 4:38 PM |
raould on March 04, 2013 at 11:07 PM |
118 | 2 |
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too many .cpp files |
raould on March 03, 2013 at 4:44 PM |
raould on March 04, 2013 at 11:06 PM |
82 | 2 |
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Unexpected Bitmapdata.draw results on iOS |
crayfellow on December 08, 2011 at 10:42 AM |
Huge on March 04, 2013 at 10:51 PM |
261 | 2 |
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[SOLVED] drawTiles and alpha on ios |
nilstastic on March 04, 2013 at 7:50 AM |
nilstastic on March 04, 2013 at 7:50 AM |
89 | 0 |
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NME > 3.5.3 Neko bug: BitmapData.loadFromBytes() - causes runtime crash |
cambiata on February 24, 2013 at 4:13 AM |
cambiata on February 24, 2013 at 4:13 AM |
92 | 0 |
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FocusEvent dispatch not following flash convention? |
llamahunter on February 01, 2013 at 5:12 PM |
singmajesty on February 22, 2013 at 8:33 AM |
204 | 11 |
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Is URLLoader asyncronous? |
ChevronSeven on January 08, 2013 at 7:34 AM |
ChevronSeven on February 21, 2013 at 11:14 AM |
83 | 2 |
