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Viewing 1 to 3 (3 Total) Stage sprite clipping, bugged? |
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sebasTotal Posts: 8
Joined: February 02, 2012
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If I am not wrong, NME stops to render the sprites that are outside the stage, at least it seems so. However I have noticed that the sprites are clipped too early, that means the sprites are clipped before they are completely off the stage when they move outside the upper and left side of it.
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Posted on March 30, 2012 at 6:40 AM
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singmajestyTotal Posts: 2147
Joined: August 25, 2011
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Re: Stage sprite clipping, bugged?There were issues with masking/clipping which were resolved in 3.2 and 3.3. In general, I haven't found issues with how it is working now, but there is a chance there may be improper clipping when you have only one or two objects on stage. If you have enough graphics to cover the full screen, it should work fine. I don't have any evidence that masking may get off when you have only one object on screen, but it might be a possibility.
Posted on March 31, 2012 at 11:46 AM
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sebasTotal Posts: 8
Joined: February 02, 2012
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Re: Stage sprite clipping, bugged?I forgot to write it, but eventually it was my bad
Posted on April 17, 2012 at 2:09 PM
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