| Topic | Original Post | Last Post | Views | Replies | |
|---|---|---|---|---|---|
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Android NDK 8e (instead of 8b) |
madrazoman on May 15, 2013 at 10:03 AM |
madrazoman on May 15, 2013 at 10:03 AM |
65 | 0 |
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CPP target: Sprite buttonMode and useHandCursor |
dimanux on November 09, 2011 at 3:54 PM |
monkey on May 15, 2013 at 9:21 AM |
310 | 2 |
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If i can use Haxe in C++ project? |
Sylar on May 15, 2013 at 2:58 AM |
Sylar on May 15, 2013 at 2:58 AM |
32 | 0 |
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Tilesheet.drawTiles with the length of valid elements in the array |
maaniv on May 09, 2013 at 4:37 PM |
relaxguy on May 10, 2013 at 6:17 AM |
88 | 5 |
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Ability to change the title and window size at runtime for non web targets. |
SHC on May 04, 2013 at 8:23 PM |
SHC on May 04, 2013 at 8:23 PM |
37 | 0 |
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System.setClipboard(text) for cpp |
exdev on May 17, 2012 at 5:57 PM |
voxel on May 01, 2013 at 6:19 AM |
267 | 2 |
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Livecoding feature |
as3boyan on April 16, 2013 at 4:32 AM |
as3boyan on April 16, 2013 at 4:32 AM |
181 | 0 |
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Stage3D for flash target |
as3boyan on April 15, 2013 at 10:50 AM |
as3boyan on April 15, 2013 at 3:05 PM |
159 | 2 |
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My implementation of BitmapData.threshold() on CPP target |
larsiusprime on April 06, 2013 at 10:03 AM |
larsiusprime on April 08, 2013 at 2:22 PM |
639 | 5 |
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Possible GPU Vector Graphics Solution? |
Pola on February 15, 2013 at 5:48 AM |
Huge on March 25, 2013 at 10:25 PM |
480 | 5 |
