Re: NME garbage collection checklist

If you have loaded a bitmap with nme.Assets, and it was allowed to cache, the Assets class provides access to the Hash object which stores the BitmapData objects, so you can delete the references there if you would like them to be garbage collected

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Re: NME garbage collection checklist

singmajesty

singmajesty
Total Posts: 2140
Joined: August 25, 2011

If you have loaded a bitmap with nme.Assets, and it was allowed to cache, the Assets class provides access to the Hash object which stores the BitmapData objects, so you can delete the references there if you would like them to be garbage collected

Posted on June 14, 2012 at 6:23 PM