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Re: Issue setting swf version in nmml (nme 3.5.4, 3.5.5)
Does <app swf-version="10.2" /> work?
Posted on May 20, 2013 at 7:21 AM
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Re: Stage is null in FlashI have a fix so your main class always has "stage" defined, but it is not available yet. In the meantime, try Lib.current.stage in the body of a function (requesting it in a static variable may not work)
Posted on May 18, 2013 at 3:53 PM
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Re: Masks and drawTilesDoes .scrollRect work?
Posted on May 18, 2013 at 3:52 PM
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Re: Blackberry (Playbook) Mouse/Touch events bugI have the problem and fixed the mouse range when using both landscape and portrait on both a BlackBerry Z10 or the Dev Alpha C (which is similar to the Q10), I have not tried a PlayBook but believe that will properly as well.
Posted on May 17, 2013 at 8:46 AM
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Re: Newbie questions: Assets, garbage collectionHi and welcome!
Posted on May 17, 2013 at 7:14 AM
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Re: Html5: Loader.loadBytes(byteArray) - "Image corrupt or truncated" problemI think these are issues that were fixed since 3.5.5
Posted on May 17, 2013 at 7:02 AM
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Re: When will the OpenGL ES 2.0 version be releasedIn the next week you be seeing a new release that supports WebGLView on mobile
Posted on May 17, 2013 at 12:57 AM
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Re: Stencyl User Seeks Some Help With Advanced NME CodingTry getting it set up to work zoomed out.
Posted on May 17, 2013 at 12:55 AM
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Re: Appstore refuses all NME apps due to uniqueIdentifier-usage?Thanks! This should be fixed on GIT for now, but I agree... better to implement something that generates a UUID and stores it locally on the device.
Posted on May 17, 2013 at 12:42 AM
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Re: Stencyl User Seeks Some Help With Advanced NME CodingHave you had any success trying to set your game so the default view of your game is the size you want when it is zoomed out?
Posted on May 17, 2013 at 12:29 AM
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Re: StockholmFun! Oh, but it gets hard... my horrible, horrible clones
Posted on May 17, 2013 at 12:25 AM
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Re: Html5: Loader.loadBytes(byteArray) - "Image corrupt or truncated" problemHuh, I've never loaded graphics this way.
Posted on May 17, 2013 at 12:12 AM
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Re: Unexpected folder on importHaxe expects all packages to be lowercase, where types are started with an uppercase letter, always.
Posted on May 17, 2013 at 12:08 AM
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Re: Can you manually draw images?Hi!
Posted on May 17, 2013 at 12:06 AM
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Re: Including .a libraries dependenciesYou can also try <ndll name="path/to/library.a" />
Posted on May 17, 2013 at 12:00 AM
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Re: Including .a libraries dependenciesDoes it work if you use <dependency name="path/to/library.a" />?
Posted on May 16, 2013 at 11:58 PM
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Re: my $0.02 a couple of web site suggestions...but the good news is that good news is coming next week at WWX ;)
Posted on May 16, 2013 at 11:56 PM
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Re: my $0.02 a couple of web site suggestionsIn other words, yes, I agree, great idea, and sorry I'm too busy to fix it
Posted on May 16, 2013 at 11:56 PM
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Re: How to limit FPS in html5 targetHi, welcome!
Posted on May 16, 2013 at 11:55 PM
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Re: OUYA game console?Groovemastercox, welcome!
Posted on May 16, 2013 at 11:48 PM
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