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Re: Problems with 3.5.0 release on haxelib
I have just committed an improvement so these details will appear in -verbose output, so we will be able to diagnose this type of problem more easily in the future.
Posted on December 23, 2012 at 12:48 PM
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Re: "Developer disk image already mounted" error when testing on iOS deviceI believe that "fruitstrap", the tool we use to install to devices without launching Xcode, may have been updated with NME 3.4.4. If you would like to give that or 3.5.0 a try, I believe it might help
Posted on December 23, 2012 at 9:47 AM
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Re: Problems with 3.5.0 release on haxelibHi Zaphod,
Posted on December 23, 2012 at 9:39 AM
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Re: Problems with 3.5.0 release on haxelibInteresting, is it processing your MP3 file as a WAV?
Posted on December 23, 2012 at 9:29 AM
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Re: Uncaught exception - Invalid field access : metaBTW, NME 3.4.4 is also on haxelib now
Posted on December 23, 2012 at 9:28 AM
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Re: Uncaught exception - Invalid field access : metaI have just made the fix. We'll get this released soon so no one else will have this problem.
Posted on December 23, 2012 at 9:27 AM
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Re: Uncaught exception - Invalid field access : metaAh, interesting.
Posted on December 23, 2012 at 9:23 AM
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Re: Problems with 3.5.0 release on haxelibOkay, should be uploaded.
Posted on December 22, 2012 at 3:54 PM
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Re: Problems with 3.5.0 release on haxelibIndeed!
Posted on December 22, 2012 at 3:28 PM
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Re: "Developer disk image already mounted" error when testing on iOS deviceDid this work differently with NME 3.4.4, or were you using an older version?
Posted on December 22, 2012 at 1:41 PM
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Re: Problems with 3.5.0 release on haxelibCan you send me an example project that recreates either of the issues?
Posted on December 22, 2012 at 1:40 PM
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Re: Problems with 3.5.0 release on haxelibThanks!
Posted on December 22, 2012 at 1:24 PM
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Re: SoundChannel.stop() not works on iOSDoes it act differently if you use a WAV file?
Posted on December 22, 2012 at 1:21 PM
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Re: BlackBerry 10 HaxeNME Apps DevelopmentWould you mind updating to NME 3.5.0?
Posted on December 22, 2012 at 1:20 PM
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Re: Rebuild NME from sourcePerhaps you could try building r2245 of NME.
Posted on December 21, 2012 at 9:05 AM
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Re: nme.display.BitmapData has no method fromBytes for Flash targetWhich version of NME?
Posted on December 19, 2012 at 12:18 PM
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Re: Rebuild NME from sourceWeird. That's just like mine.
Posted on December 18, 2012 at 4:03 PM
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Re: Rebuild NME from sourceHmm, the MacBook here is running the same version of Xcode, and it is compiling.
Posted on December 18, 2012 at 3:55 PM
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Re: Rebuild NME from sourceDo you have Xcode installed?
Posted on December 18, 2012 at 1:58 PM
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Re: Rebuild NME from sourceTry "nme rebuild" to compile nme.ndll for your operating system, then try it again
Posted on December 18, 2012 at 1:42 PM
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