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Re: errors after upgrading to RC3 (windows 7 64 bit)
also, I am not able to compile and run on windows platform of one of the samples, 03-Bitmaps
Posted on November 25, 2011 at 1:46 AM
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Re: errors after upgrading to RC3 (windows 7 64 bit)weird I can compile the samples just fine on both flash and cpp
Posted on November 25, 2011 at 1:25 AM
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Re: errors after upgrading to RC3 (windows 7 64 bit)here is my current setup:
Posted on November 25, 2011 at 12:55 AM
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Re: errors after upgrading to RC3 (windows 7 64 bit)i reinstalled and I skipped the whole setup and now im able to run for flash version (both command line and FlashDevelop).
Posted on November 24, 2011 at 7:57 PM
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errors after upgrading to RC3 (windows 7 64 bit)I already installed haxelib from svn (beta version) and been using it just fine (through haxelib dev)
Posted on November 24, 2011 at 7:47 PM
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Re: Make A Scene: Farmyard and Junglethis game looks really well made, congrats!
Posted on November 22, 2011 at 6:10 PM
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Re: Borderlessisnt there an ACTIVATE and DEACTIVATE event that you can listen to?
Posted on October 20, 2011 at 1:37 PM
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Re: ChainReaction! (WebOS)congrats!
Posted on October 19, 2011 at 1:56 PM
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the next official update?I know it's available through:http://www.haxenme.org/blog/2011/10/10/nme-3-1-beta-release/...
Posted on October 18, 2011 at 7:54 PM
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Re: Touch/mouse events work only on stageif im understanding events right, you need to attach events to an InteractiveObject which Sprite extends from, so if you want to attach events to your triangles, encapsulate them in a Sprite and inside the Sprite objects, call drawTriangle and attach your events there.
Posted on October 08, 2011 at 12:40 PM
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Re: Touch/mouse events work only on stageperhaps pastebin the code?
Posted on October 07, 2011 at 5:57 PM
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Re: Touch/mouse events work only on stagecheck whether:
Posted on October 07, 2011 at 1:56 PM
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Re: Latest development builds of FlashDevelop 4 include improved NME integration@Mar are you using NME from SVN?
Posted on October 07, 2011 at 1:47 AM
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Re: Are you cuddly?i share the majority of my coding convention with you guys, here is the itemized convention that I code by:
Posted on October 05, 2011 at 1:53 PM
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Re: Screen sizes, resolutions and graphics@levelbylevel it's a problem that i and others will need to solve too, please do share if you come up with a solution
Posted on October 04, 2011 at 7:58 PM
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debugger@Mar
Posted on October 04, 2011 at 1:15 PM
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Re: Latest development builds of FlashDevelop 4 include improved NME integration@Mar did you fix the problem by reinstalling jdk? I wonder if that is the case on my part.
Posted on October 03, 2011 at 1:28 PM
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Re: Latest development builds of FlashDevelop 4 include improved NME integration@singmajesty: I changed the output to nmml, it says that the build succeed yaay but the flash player doesn't pop up after I click test. help?
Posted on October 01, 2011 at 4:35 PM
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Re: Latest development builds of FlashDevelop 4 include improved NME integrationif I remove the build command line, it won't run the flash at all, it just complains that the build failed.
Posted on October 01, 2011 at 2:38 PM
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Re: Latest development builds of FlashDevelop 4 include improved NME integrationI am still not able to run the debugger for some reason
Posted on October 01, 2011 at 2:25 AM
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